Remgrandt Games

Hi, I’m Grant.

I like making small, polished games that I’d actually want to play—often taking a single idea from a game I love and seeing how far I can push it. Easy to pick up, hard to really master, and more “one more try” than frustration.

Right now I’m finishing up Wormhole: Drift for iOS.

About

Remgrandt Games is my label for the games I make on my own. I care about tight controls, intuitive systems, and that feeling of “I lost, but I know I can do better” that keeps you hitting restart because it’s fun, not frustrating.

  • I’m a solo developer. No team, no publisher, just me and a game engine.
  • I aim for games that feel fair: when you lose, it should feel like an honest loss.
  • No ads, no microtransactions: one purchase unlocks everything.
Wormhole: Drift logo

Wormhole: Drift

A faster-than-light tube runner for iOS.

Preparing for TestFlight

Next

After Wormhole: Drift, I’ve got a few things circling: puzzle ideas with cute visuals, and a team battler that plays with tarot-style Major and Minor Arcana. Different genres, same priorities: intuitive, responsive, and fun enough to keep you saying “just one more” when you should have gone to bed already.

Contact

If you’re press, a creator, or just someone who thinks the game looks cool, you can reach me directly:

  • Email: [email protected]
  • If you’re writing about Wormhole: Drift, let me know what you need (builds, assets, timing, etc.).